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31
2 years ago

For day 452 of coding, I made it to where the player can actually see their starting hand




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For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

For day 1061 of coding, I made sure to include the forest exit in the count

For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

For day 1058 of coding, I have figured out how to have that pathway creation limit apply

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

For day 1060 of coding, I added a count of how many exits of each direction are available

For day 1059 of coding, I've added a counter in debug that shows how many pathways/exits are present

@penusbmic is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic before the quest ends on November 25 and you'll get Coins!

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural