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29
1 year ago

For day 529 of coding, the object ricocheting off walls is mostly working now




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For day 1050 of coding, I saw that there was potential for inaccuracy in the pathway points. I have fixed that in the room generation code

Here's the video that was supposed to be on yesterday's post

For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation

For day 1044, I managed to get a brief appearance of the map. During testing, I got a new idea on map generation, but I'll need to look into how the current map generates before trying it

@penusbmic is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic before the quest ends on November 25 and you'll get Coins!

For day 1046 of coding, I tried to see if I can put a image or text on the screen during the transition. It appears to have worked; it just doesn't stay long due to the transitions normally being quick

For day 1048 of coding, I've attempted to shorten the loading time. I'm not sure if it worked or not. I did find that the room generation need some refinement

Which of these is your favorite animation?

For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails