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28
1 year ago

For day 576 of coding, I have applied the wall recoil changes to work with all sides of the wall




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The #Owl now rests on top of the #Animatronic

A #Mummy wanders blindly into the scene

For day 1014 of coding; through some testing, I've found that a slower scrolling speed will work better when the camera zooms out

@BeyondThePixels is a Jolter to Watch and a game developer re-inventing 90s retro cool for todays gaming community!

Check out their game Astro Burn: https://gamejolt.com/games/Astroburn/1023196

Follow them before the quest ends on October 21 and you'll get Coins!

I have placed a N64 on the ground. It's based on the "Ben Drowned" #Creepypasta

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1013 of coding, I thought to try having the scroll speed adjust based on the zoom level. So far, it doesn't look so good

I made Huggy Wuggy a #CreppyClown now

My game in 50 seconds #indiedev #Gamedev #steam

For day 1017 of coding, I've increased the zoom speed. I also think I have found the right scroll/zoom ratio