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27
1 year ago

For day 583 of coding, I tried remodeling the object's collision code closer to how it was done with the player. While the objects doesn't stick to the walls, they now do janky movements to correct itself on some collisions




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I've added a #Pumpkin to finish up this year's Joltober collage

#HappyHalloween everyone

For day 1034, I have found that the game crashes when the player hits area 5. I will investigate on why it happens

For day 1032 of coding, the exit detecting debug is closer to functioning properly. I just need to work out some problem areas

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

For day 1031 of coding, I've progressed further towards having a way to see which exits exists beforehand. I just need to set it to cover multiple instances

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A #Witch rides within the moonlit sky

Is that a #Ghost flying in the sky?

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

For day 1030 of coding, I've started putting in a debug section that will say which exits are available. This will help make sure there is a way to progress further