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27
1 year ago

For day 583 of coding, I tried remodeling the object's collision code closer to how it was done with the player. While the objects doesn't stick to the walls, they now do janky movements to correct itself on some collisions




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For day 1013 of coding, I thought to try having the scroll speed adjust based on the zoom level. So far, it doesn't look so good

For day 1010 of coding, I have also added a zoom percentage because I fell that may come in handy later on

For day 1012 of coding, I have adjusted the distance needed for the camera to scroll to be based on the current zoom level

Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'

Check out the game: https://bit.ly/absolum

The #Monster I've decided to add to this piece is Huggy Wuggy from Poppy Playtime

#FanArtFriday

My game in 50 seconds #indiedev #Gamedev #steam

I've now placed a #Cursed Journal with a buckler lock

Here's my attempt at the shield from The Knightling

#KnightlingFanArt

The #Owl now rests on top of the #Animatronic