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23
10 months ago

For day 588 of coding, I got the objects to be more reactive when colliding with each other. There are instances where the code doesn't work completely; like when there is a large group of them, and/or when they are in tight spaces




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For day 891 of coding, I've added a shadow to the tree tops as they are falling to help illustrate its location

For day 886 of coding, I've improved the tree tops falling. It still looks off though; like it's not starting on the right position

For day 884 of coding, the tree tops actually fall now; but it's a bit off

LGBTQ+ Game Dev Icons:

Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.

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For day 892 of coding, I'm preparing to have animation for when the tree stump gets chopped down

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For day 894 of coding, I am preparing to give the tree tops a destruction animation once they land. There's no animation to show yet

For day 895 of coding, I am working on having the tree tops change once they hit the ground

@Silentfaith is a Jolter to Watch, artist, and solo dev of fan games! Accept the quest and follow @Silentfaith before the quest ends on June 24 and you'll get Coins!

For day 890 of coding, the tops now fall in the intended direction