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For day 1233 of coding, I tested and made sure the player can still get hurt by enemies while pushing
For day 1234 of coding, the player will switch to a pushing animation while pushing. The animation isn't quite finished yet
For day 1241 of coding, I increased the number of frames from 8 to 24 total. Doing so fixed the problem of only playing sound twice
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1237 of coding, the animals now turn at random intervals
For day 1236 of coding, I made a new group under the NPC group that will handle specific interactions with the animals
For day 1240 of coding; sound has been given to the dragon, but the sound only plays twice for some reason
More jigglier than ever, can you tell which one is the new one?
For day 1235 of coding, I have placed a cow, a chicken, and a duck at the lake
Sprites are by @SubterraneanExhibit ![]()






















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