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38
2 years ago

For day 589 of coding, I tested different time intervals that determine when the lasted recorded collision will be cleared. So far, it looks like half-second intervals provide the best result




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For day 1236 of coding, I made a new group under the NPC group that will handle specific interactions with the animals

For day 1241 of coding, I increased the number of frames from 8 to 24 total. Doing so fixed the problem of only playing sound twice

For day 1239 of coding, @subterraneanexhibit has provided another dragon to join in . This one looks pretty cute

@SlimeboxGames is a Jolter to Watch and the dev behind My Slime Garden! Follow @SlimeboxGames before the quest ends on June 9 and you'll get Coins!

For day 1244 of coding, I tried using rectangle_in_triangle() to see how it looks. The results seem promising

My game in 50 seconds #indiedev #Gamedev #steam

For day 1243 of coding, I have put in @subterraneanexhibit 's Spikeye. They will look up as when the player approaches

For day 1237 of coding, the animals now turn at random intervals

Slimes can adapt to their environment, where do you think this one lives?

For day 1242 of coding, I have lowered to volume of the tongue slither. I've also tried adjusting when the SFX starts