
Next up
For day 1243 of coding, I have put in @subterraneanexhibit
's Spikeye. They will look up as when the player approaches
For day 1244 of coding, I tried using rectangle_in_triangle() to see how it looks. The results seem promising
For day 1246 of coding, I have improved the sound by distance. Now it doesn't go silent when I get close to the dragon
For day 1248 of coding, a new dragon by @subterraneanexhibit
has been placed in the game
For day 1241 of coding, I increased the number of frames from 8 to 24 total. Doing so fixed the problem of only playing sound twice
For day 1242 of coding, I have lowered to volume of the tongue slither. I've also tried adjusting when the SFX starts
For day 1240 of coding; sound has been given to the dragon, but the sound only plays twice for some reason

























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