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For day 1244 of coding, I tried using rectangle_in_triangle() to see how it looks. The results seem promising
For day 1252 of coding, I was working to see if it's possible to have the field of view follow the player once seen
For day 1242 of coding, I have lowered to volume of the tongue slither. I've also tried adjusting when the SFX starts
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1247 of coding, I have adjusted where Spikeye's detection cone is located
For day 1249 of coding, I put an outline of Spikeye's field of vision in the debug screen to better see it working
For day 1246 of coding, I have improved the sound by distance. Now it doesn't go silent when I get close to the dragon
For day 1250 of coding, I am adjusting the size and position of Spikeye's field of vision























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