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53
2 years ago

For day 592, I have converted the code for the player's movement and dash into a state machine for better organization, and to better prevent conflicting codes




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For day 1231 of coding, I attempted to write another collision check specifically for the water. I will need to see what is causing the block to be stationary now

Oh, and a cow

For day 1233 of coding, I tested and made sure the player can still get hurt by enemies while pushing

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1230 of coding, I've changed some of the collision code. It's better so far, but it still hasn't fixed the problem with the block

Strange lights over a farm. Animals going crazy. Something moving in the corn field... You’re a journalist. You came for a story. You’re not leaving with one. Check out the latest trailer for They Are Here: Alien Abduction Horror!

For day 1235 of coding, I have placed a cow, a chicken, and a duck at the lake

Sprites are by @SubterraneanExhibit

For day 1232 of coding, I have fixed what was causing the block to be stationary. The collision with the water looks better too right now

My game in 50 seconds #indiedev #Gamedev #steam

For day 1236 of coding, I made a new group under the NPC group that will handle specific interactions with the animals