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15
7 months ago

For day 594 of coding, I made a new state for the player that will have them get pushed by the objects briefly. It is a little weird with collisions right now, but will be addressed later




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For day 796, I am refining how the rooms are formed according to room size

For day 794 of coding, I have fixed an issue with the map not forming properly with the resize

For day 799 of coding, the stuttering player sprite has now been fixed

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 802 of coding, I now two separate spawn functions for different sized objects. For each one, I do need to adjust for better distribution across each room

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Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp

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@ddemkoo is a Jolter to Watch and a creator who makes games, music, art, websites, and everything else in-between! Follow @ddemkoo before the quest ends on March 11 and you'll get Coins!

For day 797 of coding, I altered the odds that one the room construction elements would change direction. The result looks interesting to say the least