
Next up
For day 872 of coding, I made it to the end of the tutorial; but the shader isn't displaying a transparent rainbow effect on the sprite. I'll need to look into what went wrong
For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area
For day 866 of coding, I have given the pickups a visible hitbox during debug to further see the point where they start getting pulled in
Today's Insectile is... Mayfly! They deal high damage but wilt after 1 turn. Plan accordingly!
For day 865 of coding, I have finally fixed the issue with the grid flags during map creation
For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script
For day 871 of coding, I was shown how to do this now from further in the tutorial
For day 862 of coding, I made the resources' hitbox visible when debug is on
0 comments