Next up
For day 689 of coding, I saw that there were some tiles that can be used for animation frames. For that reason, I made this lake using those animated tiles
For day 684 of coding, I'm currently working on spawning rocks that can be broken. They don't do anything at the moment
For day 693 of coding, I have found and fixed an issue where some collisions wouldn't completely set the speed to zero
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For week 46 of my weekly pixel art, I made a NES-styled rendition of the Little Ghost from Hollow Knight
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 688 of coding, I have reduced the floor tiles to fit the 16 x 16 tile size. I like how it turned out
For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes
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