
Next up
For day 793 of coding, I am looking at having the room the forest maze takes place in change size to provide just enough space for each maze room. The idea is to optimize the space usage per room
For day 798 of coding, I saw that the player glitches through walls when approached from the corner. That has been fixed, though now the player stutters slightly upon collision
For day 799 of coding, the stuttering player sprite has now been fixed
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 794 of coding, I have fixed an issue with the map not forming properly with the resize
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
For day 800, I've started putting in code that will allow the maze construction to spawn smaller objects like small rocks
For the Anniversary of Digimon Adventure first airing in Japan, I made a pixel art of Koromon
For day 795 of coding, I am testing to see if it is possible to have the room construction be proportional to the room size
0 comments