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56
1 year ago

For day 642 of coding, I have applied the sound effect to the other objects to see how that goes




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For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop

For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

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For day 1143 of coding, I've set up an invulnerability timer after the player gets hurt. I don't have any other indicators set up yet

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For day 1140 of coding, I have found where the infinite loop is happening through GMS2's debug mode. I haven't been a able to fix it yet unfortunately

For day 1142 of coding, I made sure the player doesn't ping pong between enemies after being hit #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

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For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now