
Next up
For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing
For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted
For day 1060 of coding, I added a count of how many exits of each direction are available
For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural
For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7
For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though
For day 1061 of coding, I made sure to include the forest exit in the count



















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