Loading...
56
1 year ago

For day 642 of coding, I have applied the sound effect to the other objects to see how that goes




0 comments

Loading...

Next up

For day 1053 of coding, I found a weird occurrence where there are two pathways facing the same direction. I'll need to figure out why that is

For day 1056 of coding, I am making progress on having multiple pathways set more randomly. It looks like I'll need to find where in the code to set the creation limit

For day 1050 of coding, I saw that there was potential for inaccuracy in the pathway points. I have fixed that in the room generation code

@pm-studios ' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.

Quests celebrating the beta have entered your quest log.

Play the game for FREE: https://bit.ly/BanditTrapSteam

For day 1049 of coding, I have fixed part of the room generation. A new problem I face now is that a room will spawn with no way to continue forward

🏆Meet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST ! Where every story finds its voice!

For day 1058 of coding, I have figured out how to have that pathway creation limit apply

For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

My game in 50 seconds #indiedev #Gamedev #steam

For day 1052 of coding, the forest pathways now work as they should