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56
1 year ago

For day 642 of coding, I have applied the sound effect to the other objects to see how that goes




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For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing

For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural

Cloudheim by @noodlecatgames has entered Early Access on Steam!

The game is a 1-4 player action adventure that blends crafting with chaotic physics-based combat.

Follow Cloudheim on Steam and try the free demo: https://bit.ly/CloudheimSteam

For day 1068 of coding, I've started working on a title drop for the forest maze. I will need to work on some adjustments to make it look good

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now

For day 1069 of coding, I have adjusted the title fade so that it actually fades in and out like I wanted

My game in 50 seconds #indiedev #Gamedev #steam

For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though