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For day 795 of coding, I am testing to see if it is possible to have the room construction be proportional to the room size
For day 790 of coding, I made sure the chance resets upon visiting a special room in order to prevent back-to-back unique rooms
For day 793 of coding, I am looking at having the room the forest maze takes place in change size to provide just enough space for each maze room. The idea is to optimize the space usage per room
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 794 of coding, I have fixed an issue with the map not forming properly with the resize
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
For day 797 of coding, I altered the odds that one the room construction elements would change direction. The result looks interesting to say the least
For day 796, I am refining how the rooms are formed according to room size
For the Anniversary of Digimon Adventure first airing in Japan, I made a pixel art of Koromon
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