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1 year ago

For day 659 of coding, I made a new area that will be the entry point to a randomly generated forest. I've also added a transition between this and the first area

Trees are by ButteryMilk from itch.io




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For day 1093 of coding; I cleaned up some more code with local variables, and I have the load time count only appear outside of transitions

For day 1090 of coding, I have made some changes to how the exits spawn so that they won't spawn with empty space right behind it

For day 1094 of coding, I've made one of the local variables only hold one number since having it as an array was found to be unnecessary

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1095 of coding, I've been placing more comments throughout the code. It's definitely helping me see better at what the code does

For day 1091 of coding, I was cleaning and rearranging the exit spawn code to lighten the work load

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO to open today's slot on the calendar.

#AdventCalendar2025

For day 1092 of coding, I put a counter at the bottom center of the debug screen that will track how much time(frames) has passed during loading