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32
1 year ago

For day 676 of coding, I made a separate state for the player to stay still during certain room transitions




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For day 1195 of coding, I got the timers to work now. I just have to apply it to the vertical movements now

For day 1190 of coding, I am attempting to add another timer to account for the brief moment of no contact. No success yet

For day 1197 of coding, I'm working on having the block look less choppy when being pushed. I don't know if I'm making progress nor not

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1196 of coding, I have applied the timer codes to work with vertical movement. No issues so far

For day 1189 of coding, I haven't gotten the timer reset to work quite yet

My game in 50 seconds #indiedev #Gamedev #steam

For day 1192 of coding; I tried changing the code a bit, but there is still something keeping the timers from counting down