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77
1 year ago

For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes




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WARNING FOR FLASHING 10 SECONDS IN

For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames

Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit

For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

Guide PC Man through a satisfying install in this Valentine’s Day themed download sim.

For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

My game in 50 seconds #indiedev #Gamedev #steam

For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables

For day 1130 of coding, I got the plants to show up. They make the forest look more lively

Happy Devruary! Devruary Day 15 celebrates @ambercrowngames ! They're the game devs behind the puzzle-platformer game One More Experiment. We also have a question for the devs of Game Jolt: What’s the biggest dev mistake you’ve made?

For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now