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32
7 months ago

For day 688 of coding, I have reduced the floor tiles to fit the 16 x 16 tile size. I like how it turned out




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For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately

For day 881 of coding, I made it to where I can toggle the map's grid visibility on or off. This will help me see some things easier during debug

For day 887 of coding; I tried to have the tree tops move a bit to the side while it lands, but they fly off instead

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 884 of coding, the tree tops actually fall now; but it's a bit off

LGBTQ+ Game Dev Icons:

Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.

She was inducted into the International Video Game Hall of Fame in 2017.

For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground

For day 892 of coding, I'm preparing to have animation for when the tree stump gets chopped down

Welcome @YahahaGames to Game Jolt by giving them a follow!

They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

For day 883 of coding, my first test of the falling tree tops isn't going quite right. Just need to make some adjustments