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4 hours ago

For day 689 of coding, I saw that there were some tiles that can be used for animation frames. For that reason, I made this lake using those animated tiles




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For day 685 of coding, I put in code to allow the rocks to be destroyed when interacted with. I plan to utilize this code to be used for other objects with similar purposes

For day 688 of coding, I have reduced the floor tiles to fit the 16 x 16 tile size. I like how it turned out

For day 682 of coding, I have made sure the objects won't spawn until the player reaches area 5

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For week 45 of my weekly pixel art, I made this weapon from the NES palette

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 684 of coding, I'm currently working on spawning rocks that can be broken. They don't do anything at the moment

For day 676 of coding, I made a separate state for the player to stay still during certain room transitions

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 687 of coding, I have further merged the spawning codes together. This has the side effect of decreasing the amount spawned