Loading...
36
1 year ago

For day 690 of coding, I have it to where some tiles cannot be walked on. The collision looks to be in need of adjustments, but the main function works well




0 comments

Loading...

Next up

For day 1129 of coding, I'm trying my hand on having small background plants placed. I'll need to see what's going on as it doesn't appear to be working

For day 1130 of coding, I got the plants to show up. They make the forest look more lively

For day 1128 of coding, I got the tree stump animation to work with pausing

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

For day 1123 of coding, I've found a way to have multiple instances have speech bubbles without using array_contains_ext()

The Dead Pets have been a mostly casual band but they’re FINALLY getting serious.

Help them by posting YOUR original art for a Dead Pets album cover in the Art realm with the tag #DeadPetsAlbum

Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj

For day 1132 of coding, I'm working to make sure enough plants are spawned in each room

For day 1125 of coding, I was attempting to draw the pause title using Scribble. Does anyone familiar with Scribble know if I can draw text from a variable, because I'm still new to this plugin?

I also noticed some animations still going during pause

Happy Devruary! Devruary Day 9 celebrates @ReptileGames ! They're a new still learning game dev that's trynna get some feedback! We also have a question for the devs of Game Jolt: What's your favorite part of game dev?

For day 1126 of coding, I have the dragon animation stop whenever the game is paused. I've also realized that I need to make sure other objects stop when paused