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36
1 year ago

For day 690 of coding, I have it to where some tiles cannot be walked on. The collision looks to be in need of adjustments, but the main function works well




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For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

For day 1060 of coding, I added a count of how many exits of each direction are available

For day 1061 of coding, I made sure to include the forest exit in the count

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels to open today's slot on the calendar.

For day 1064 of coding, I have set up an layer that will eventually go over the "walls" to give the visual of going a bit behind them. Nothing to show yet though

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing

For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural

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Complete the quest "Game Jolt Gems: Insectile" by following Insectile's game page!

For day 1058 of coding, I have figured out how to have that pathway creation limit apply