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62
11 months ago

For day 696 of coding, I have applied depth sorting to the trees and altered their hitbox.

For the previous posts that say day 960s, it's actually in the 690s. Sorry for any confusion caused




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For day 1038 of coding, I was what could be causing the endless loop. I will also need to do some refinement afterwards on room construction

For day 1034, I have found that the game crashes when the player hits area 5. I will investigate on why it happens

For day 1033 of coding, the exit detector is now working properly

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

For day 1035 of coding, I have addressed the game crashing in one area only to find another game crashing problem

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

This is my piece for the Halloween event for ArtFight

My prompt is mushroom with the autumn afternoon pallete

For day 1037 of coding, I have fixed the issue with the exit's appearance. Now there seems to be an endless loop problem that I'll need to take care of next

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

For day 1031 of coding, I've progressed further towards having a way to see which exits exists beforehand. I just need to set it to cover multiple instances