
For day 696 of coding, I have applied depth sorting to the trees and altered their hitbox.
For the previous posts that say day 960s, it's actually in the 690s. Sorry for any confusion caused
Next up
For day 817 of coding; the small rocks now spawn the pickups, and the large ones now spawn more
For 820 of coding, I fixed the issue with the pickups not stopping. Now I need to adjust speed, and add a shadow to them
For day 823 of coding, I tried having the pick-up shadows change size according to the object's height in the air
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
For day 821 of coding, I increased the speed of the rock pick-ups
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 816 of coding, I made a tiny rock pick-up for when you break rocks. It only works for the large rocks, and I will need to have the drops be more exciting later on
#MyFavoriteTrickster is Joseph Joestar from Jojo's Bizarre Adventure
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
For day 819 of coding, I'm making progress on moving drops. Now I to find out what is keeping them from stopping. It does kind of look like a rocky explosion right now
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