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11 months ago

For day 696 of coding, I have applied depth sorting to the trees and altered their hitbox.

For the previous posts that say day 960s, it's actually in the 690s. Sorry for any confusion caused




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For day 1014 of coding; through some testing, I've found that a slower scrolling speed will work better when the camera zooms out

I made this #Demon fellow standing by the #Gargoyle

I have placed a N64 on the ground. It's based on the "Ben Drowned" #Creepypasta

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1017 of coding, I've increased the zoom speed. I also think I have found the right scroll/zoom ratio

We’re teaming up with Neowiz to support developers with a narrative game jam!  The jam kicks off October 31 in the Game Dev community, so join the community and assemble your team: https://gamejolt.com/c/gamedev

For day 1015, I had another go at scroll speed adjustment based on zoom level with some new knowledge. It looks better this time

I made Huggy Wuggy a #CreppyClown now

My game in 50 seconds #indiedev #Gamedev #steam

I have placed a mask belonging to Ghostface of #Scream on the ground