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For day 696 of coding, I have applied depth sorting to the trees and altered their hitbox.
For the previous posts that say day 960s, it's actually in the 690s. Sorry for any confusion caused
Next up
For day 772 of coding, I am currently fixing the animations when moving between areas. So far, it's progressing well
For day 777 of coding, I have gotten a specific room to spawn after so many rooms. I will put in a way to continue forward later
The first winner of our INAYAH Joltbux giveaway is @fuzzy_lol !
Enter by completing our new quest: https://gamejolt.com/quests/963
We'll pick a winner each day the quest is active! 🤯
For day 776 of coding, I am making some progress on spawning special rooms. During measuring the spawn point, I have also fixed the clean-up so that leftover objects don't carry over to the next room
For day 774 of coding, I am working on having special rooms appear after so many rooms or other conditions
I also now need to fix the looping error in the room generation script again
For day 773 of coding, I have fixed the animation for the area transitions
How I handle my game's difficulty with one curve
For day 775 of coding, I managed to fix the endless looping error. It turns out the variable used in the new code I'm working on didn't use the actual room count, but that's fixed now
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