
Next up
For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision
For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results
For day 1163 of coding, I got the moving collisions to work properly for now
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For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors
For day 1166 of coding; with collision issues still occurring, I'm currently looking into exactly how "place_meeting()" interacts with the objects and tiles
For day 1167, I've noticed that the draw functions seem to not display the boundaries accurately. So far, I have fixed how the player's origin point is displayed
For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way













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