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52
12 days ago

For day 703 of coding, I have made it to where the trees become transparent in order the player to see themself




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For day 709 of coding, I've put text into the shift press indicator and made it to where you can still see the text when active

For 713 of coding, I have fixed the direction display and the bounce back direction

For week 49 of my weekly pixel art, I redrew the Jetpack Penguin from week 38

IT'S FINALLY HERE!

For day 706 of coding, I am working on having the room transition place the player based on the spot entered on. I need to work out the issue with the edge, but it's coming along well

@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!

For day 714 of coding, I have reconfigured the dash to be based on distance traveled instead of a timer

For day 707 of coding, I have worked out the issue with the edge during the room transitions

Our 2024 Advent Calendar has opened! Day 15: @MONODO is a great Creator who makes games in the hearts of the people! They post great updates about their game Weefager. Accept the quest and give them a follow to get Coins and a seasonal sticker!

For day 712 of coding, I have put the player's direction on display for debug purposes. From the information; it looks like the dash direction doesn't match the display, and it even affects the bounce back direction