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26
8 months ago

For day 710 of coding, I have the player bounce back when colliding against some objects and walls during the dash




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For day 939 of coding, I adjusted the position of the trees at the screen's bottom so that the player wouldn't enter from the wrong direction and cause an endless loop

For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet

I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

Someone's at the door...

For day 932 of coding; I made an coal sprite, but haven't gotten to implement its use yet

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

It's time for honorable mentions! 🐞🎉 [Article!]

For day 937, I was experimenting to see if I could randomize the amount of resources dropped