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For day 1096 of coding, I'm attempting to have the clouds' shadows pan across the forest. It looks like I will need to adjust depth and some of the depth sorting code
For day 1095 of coding, I've been placing more comments throughout the code. It's definitely helping me see better at what the code does
For day 1090 of coding, I have made some changes to how the exits spawn so that they won't spawn with empty space right behind it
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
For day 1094 of coding, I've made one of the local variables only hold one number since having it as an array was found to be unnecessary
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 1093 of coding; I cleaned up some more code with local variables, and I have the load time count only appear outside of transitions
For day 1092 of coding, I put a counter at the bottom center of the debug screen that will track how much time(frames) has passed during loading
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
For day 1091 of coding, I was cleaning and rearranging the exit spawn code to lighten the work load












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