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5 months ago

For day 725 of coding, I've been looking into how to use 32 x 32 tree wall tiles into a randomly generated grid of 16 x 16 cells. I've also been pondering if it would be better to just generate the trees as objects instead




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For day 857 of coding, I am working on a sprite for the exits. I will need to make adjustments for it to work as intended

For day 859 of coding, I made the east and west exits as well. It does look a bit weird, but that can be updated easily. I'm just glad it works

For day 862 of coding, I made the resources' hitbox visible when debug is on

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

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For day 861 of coding, I made a line of code to make sure the small rocks don't spawn on top of each other

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 860 of coding, I made the south exit for the forest

For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area

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For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script