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34
1 year ago

For day 725 of coding, I've been looking into how to use 32 x 32 tree wall tiles into a randomly generated grid of 16 x 16 cells. I've also been pondering if it would be better to just generate the trees as objects instead




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For day 1192 of coding; I tried changing the code a bit, but there is still something keeping the timers from counting down

For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally

For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet

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For day 1191 of coding, I tried having some of the timers be done by the object itself to no success yet

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad

For day 1193 of coding, I've made some progress on the timers. So far it isn't a continuous push, and it stops after two pushes for some reason

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1189 of coding, I haven't gotten the timer reset to work quite yet