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4 months ago

For day 725 of coding, I've been looking into how to use 32 x 32 tree wall tiles into a randomly generated grid of 16 x 16 cells. I've also been pondering if it would be better to just generate the trees as objects instead




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For day 835 of coding, I slowed down the pickups' movement to make sure that the smaller bounce is working. Thankfully, the bounce is working as intended

For day 832 of coding, I added some depth sorting to the pickups

For day 840 of coding; I simplified how the space recording array is built, and I now have the flag array built based on the other array's size

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For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map

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For day 841 of coding, I am now working on building a method to locate the array flags needed to check for placement

For day 839 of coding, I have gotten to where the new arrays can properly record spaces now. I just need to make sure that the count doesn't include the exits

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For day 831 of coding, I made sure the new function works for the rocks as well. I've also adjusted the speed on the item pickups