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For day 766 of coding, I've started making changes to allow for a new sprite for the player character
character sprite is from the "Legend of Zink" asset pack by Balloon Cart
This is my pixelated entry for the #WarThunderSticker quest
For day 765 of coding, I made another tree that will take more hits to chop down. I will later need to put in animation, or some other way to indicate that the tree is being hit
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For week 56 of my pixel art, I made a simple desert with a GB palette within the GB resolution (upscaled x10)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
For day 762 of coding, I have redesigned the tree resource and included it in the resource spawning code. I do need to refine the code to prevent overlapping, and also improve detection
For day 759 of coding, I made it to where the player will go in a fixed direction upon going further in the maze. Tis is to avoid getting trapped in the trees once in the next room
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 764 of coding, I have fixed the issue with how the tree resource is drawn
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