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42
6 months ago

For day 733 of coding, I managed to get the collisions to work correctly in the maze. I just had to use the tilemap_get_at_pixel() function with the hitbox edges




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For day 916 of coding, I've found that the player can fit between the trees. I've successfully blocked off the areas at the top, but I will need to do the same with the bottom half while looking natural

For day 917 of coding, I have also fixed the trees at the bottom now so the player won't go out of bounds now

For day 923 of coding, I made some local variables to use for the textboxes. This will ensure that the code reading will go faster by reducing the number of calculations needed

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later

Follow @Finji on Game Jolt!

They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).

For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position

For day 925, I am currently setting up to show a follow-up question to be sure the player wants to quit. Nothing to show yet sadly

@VuVuuInc is a Jolter to Watchand solo game dev who created 6 games including Tiny Terraces! Follow @VuVuuInc before the quest ends on July 22 and you'll get Coins!

For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later