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42
11 months ago

For day 733 of coding, I managed to get the collisions to work correctly in the maze. I just had to use the tilemap_get_at_pixel() function with the hitbox edges




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For day 1042 of coding, I tried to find out what needs to be changed using debug. Sadly I haven't found it yet

For day 1048 of coding, I've attempted to shorten the loading time. I'm not sure if it worked or not. I did find that the room generation need some refinement

For day 1047 of coding, I've changed the loading text a bit and removed the map display. It does appear that I'll need to lower the loading time some

@Patata1236 is a Jolter to Watch who makes games and art for fun! Follow @Patata1236 before the quest ends on November 18 and you'll get Coins!

For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails

For day 1046 of coding, I tried to see if I can put a image or text on the screen during the transition. It appears to have worked; it just doesn't stay long due to the transitions normally being quick

Which of these is your favorite animation?

For day 1040 of coding, I tried to put in code to end the game when the endless loop from earlier happens. It seem that I need to put something else in to make sure the game ends