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1 year ago

For day 733 of coding, I managed to get the collisions to work correctly in the maze. I just had to use the tilemap_get_at_pixel() function with the hitbox edges




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For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop

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For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames

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For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables

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For day 1132 of coding, I'm working to make sure enough plants are spawned in each room

For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions

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For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now