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1 year ago

For day 733 of coding, I managed to get the collisions to work correctly in the maze. I just had to use the tilemap_get_at_pixel() function with the hitbox edges




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For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now

For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

Give your PC what it really wants…

For day 1130 of coding, I got the plants to show up. They make the forest look more lively

My game in 50 seconds #indiedev #Gamedev #steam

For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly

Happy Friday 13th Everyone

Sprite is by @SubterraneanExhibit

Guide PC Man through a satisfying install in this Valentine’s Day themed download sim.

WARNING FOR FLASHING 10 SECONDS IN

For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames