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75
3 months ago

For day 742 of coding, I have updated the exit placements to try to not have them so clustered together. I've also noticed that some placements are in odd places




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For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map

For day 830 of coding, I used the code for spawning resources and turned it into a function to be called by the resource

For day 836 of coding, I drew a circle and a square to see how the "distance_to_object()" function determines distance

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For day 831 of coding, I made sure the new function works for the rocks as well. I've also adjusted the speed on the item pickups

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For day 829 of coding, the trees now also drop wood when the player cuts it down partway

For day 835 of coding, I slowed down the pickups' movement to make sure that the smaller bounce is working. Thankfully, the bounce is working as intended

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For day 828 of coding, I have addressed the issue by changing the layer target from the object's predefined layer to the specified layer by name. The cause of the error was that the tree's layer ID is at -1, despite being on the same layer as the rocks