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38
5 months ago

For day 745 of coding, I put in a way to determine how many pathways are available




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For day 883 of coding, my first test of the falling tree tops isn't going quite right. Just need to make some adjustments

For day 886 of coding, I've improved the tree tops falling. It still looks off though; like it's not starting on the right position

For day 881 of coding, I made it to where I can toggle the map's grid visibility on or off. This will help me see some things easier during debug

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately

@balmut is a Jolter to Watch and game dev making a game about building a town for goblins! Follow @balmut before the quest ends on June 17 and you'll get Coins!

For day 878 of coding, I've added the rest of the boxes for debug visibility. I did notice something odd with the player states that will be checked out tomorrow

For day 884 of coding, the tree tops actually fall now; but it's a bit off

What game from last week's Day of the Devs are you most excited for?

Tell us in the comments!

(You can see all the games in the article.)

For day 887 of coding; I tried to have the tree tops move a bit to the side while it lands, but they fly off instead