Loading...
23
10 months ago

For day 752 of coding, I think I got it to where the exits will spawn further away from each other




1 comment

Loading...

Next up

For day 1048 of coding, I've attempted to shorten the loading time. I'm not sure if it worked or not. I did find that the room generation need some refinement

For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation

For day 1047 of coding, I've changed the loading text a bit and removed the map display. It does appear that I'll need to lower the loading time some

Here's the video that was supposed to be on yesterday's post

@penusbmic is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic before the quest ends on November 25 and you'll get Coins!

For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails

For day 1046 of coding, I tried to see if I can put a image or text on the screen during the transition. It appears to have worked; it just doesn't stay long due to the transitions normally being quick

Which of these is your favorite animation?

For day 1051 of coding, I had to rearrange some code to have the east and west exits display correctly and accurate for the debug. Now I'll need to look at its player detection