
Next up
For day 1244 of coding, I tried using rectangle_in_triangle() to see how it looks. The results seem promising
For day 1242 of coding, I have lowered to volume of the tongue slither. I've also tried adjusting when the SFX starts
For day 1241 of coding, I increased the number of frames from 8 to 24 total. Doing so fixed the problem of only playing sound twice
For day 1247 of coding, I have adjusted where Spikeye's detection cone is located
For day 1243 of coding, I have put in @subterraneanexhibit
's Spikeye. They will look up as when the player approaches
For day 1248 of coding, a new dragon by @subterraneanexhibit
has been placed in the game
For day 1249 of coding, I put an outline of Spikeye's field of vision in the debug screen to better see it working















2 comments