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30
1 month ago

For day 754, I am currently working on having some objects spawn in the maze now; though I haven't yet made enough progress to show it in action




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For day 788 of coding, I have fixed the positional problem when going room to room

For day 795 of coding, I am testing to see if it is possible to have the room construction be proportional to the room size

For day 792 of coding, I made some further alterations on the exit placement. It looks like the exits are placed more appropriately by thick areas of trees

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 794 of coding, I have fixed an issue with the map not forming properly with the resize

Thanks to @TeamHalfBeard , it is Time to Morp.

Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp

For day 789, I have implemented the room creation function the be called by a random chance that slowly increases with each room. The chance right now starts at room 7

For day 790 of coding, I made sure the chance resets upon visiting a special room in order to prevent back-to-back unique rooms

@ddemkoo is a Jolter to Watch and a creator who makes games, music, art, websites, and everything else in-between! Follow @ddemkoo before the quest ends on March 11 and you'll get Coins!

For day 791 of coding, I've altered how the exits are placed a bit. This is to make sure that the exits are placed by thicker tree areas; namely the edges of the maps