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31
1 year ago

For day 754, I am currently working on having some objects spawn in the maze now; though I haven't yet made enough progress to show it in action




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For day 1236 of coding, I made a new group under the NPC group that will handle specific interactions with the animals

For day 1234 of coding, the player will switch to a pushing animation while pushing. The animation isn't quite finished yet

For day 1232 of coding, I have fixed what was causing the block to be stationary. The collision with the water looks better too right now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Oh, and a cow

@JotaDev is a Jolter to Watch and the most crazy gamedev in all arround the world! Follow @JotaDev before the quest ends on May 26 and you'll get Coins!

For day 1233 of coding, I tested and made sure the player can still get hurt by enemies while pushing

For day 1230 of coding, I've changed some of the collision code. It's better so far, but it still hasn't fixed the problem with the block

Strange lights over a farm. Animals going crazy. Something moving in the corn field... You’re a journalist. You came for a story. You’re not leaving with one. Check out the latest trailer for They Are Here: Alien Abduction Horror!

For day 1226 of coding, I'm working on having the push block collide with "wall" tiles. It seems to work, although it looks a bit weird