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36
6 months ago

For day 759 of coding, I made it to where the player will go in a fixed direction upon going further in the maze. Tis is to avoid getting trapped in the trees once in the next room




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For day 935 of coding, It looks like the basic probability addition for the pickup spawn code is working. I will need to run a debug later to make sure there are no hiccups

For day 931 of coding, I cleaned up the code for spawning resources by replacing unnecessary variables with local variables

I made an animation of @SubterraneanExhibit 's Dragon breathing fire for my Artfight Defense

Artfight Profile: https://artfight.net/~SubterraneanExhibit

Go tell your favorite creators to join Game Jolt and get REKT with love and support! 💓

For inspiration, here's an animation by one of our very own creators, @ElPichon !

For day 934 of coding, I'm currently building an array to hold the pickup's probability to use for each resource. Nothing to show quite yet

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 936 of coding, it appears that the code is working after viewing it through the debugger. I have also additionally adjusted the probability a little bit

My Artfight attack on @B_Kaizer with Lemon Cat

Artfight Profile: https://artfight.net/~DB-Kaizer

My game in 50 seconds #indiedev #Gamedev #steam

For day 930 of coding, I cleaned up the code some more by removing obsolete code