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74
4 months ago

For day 762 of coding, I have redesigned the tree resource and included it in the resource spawning code. I do need to refine the code to prevent overlapping, and also improve detection




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For day 883 of coding, my first test of the falling tree tops isn't going quite right. Just need to make some adjustments

For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately

For day 887 of coding; I tried to have the tree tops move a bit to the side while it lands, but they fly off instead

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

For day 881 of coding, I made it to where I can toggle the map's grid visibility on or off. This will help me see some things easier during debug

LGBTQ+ Game Dev Icons:

David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)

As part of his work on KOTOR, he created the Sith Code!

For day 878 of coding, I've added the rest of the boxes for debug visibility. I did notice something odd with the player states that will be checked out tomorrow

For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 886 of coding, I've improved the tree tops falling. It still looks off though; like it's not starting on the right position