Loading...
74
5 months ago

For day 762 of coding, I have redesigned the tree resource and included it in the resource spawning code. I do need to refine the code to prevent overlapping, and also improve detection




0 comments

Loading...

Next up

For day 913 of coding, the pause selections can now be activated. I've also changed the selection color to aqua for visibility

For day 912 of coding, you can now cycle between both options in the pause menu

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 907 of coding, I was learning a bit more about shaders and decided to try creating a shader to have the sprite upside down. It's clearly not working, so I'll need to look into what went wrong

For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

For day 906, I've been looking into shaders more and leaned how to invert colors