Loading...
35
7 months ago

For day 770 of coding, I have completed the state for using the hoe. Animation is not quite finished yet, but glad to see it working




0 comments

Loading...

Next up

For day 961 of coding, I made sure the player also dashes in the right direction when the next room doesn't have them walk in

For day 958 of coding, I made sure the player is animating correctly after dashing into a wall

My favorite video game robot would be Fulgore from Killer Instinct

#GJAsks

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 957 of coding, I have implemented the change to the rest of the collision script and tested its effects. No problems so far

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

For day 963 of coding, I fixed the weird transition from ending the dash right on the exit

For day 956 of coding, I think I've finally fixed the collision problem

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 959 of coding, I made sure the player is facing the right direction during the regular knockback