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21
2 months ago

For day 771 of coding, I have fixed some of the states to ensure the player doesn't get locked in place afterwards




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For 820 of coding, I fixed the issue with the pickups not stopping. Now I need to adjust speed, and add a shadow to them

For day 822 of coding, I have added shadows to the rock pickups

For day 819 of coding, I'm making progress on moving drops. Now I to find out what is keeping them from stopping. It does kind of look like a rocky explosion right now

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

For day 818 of coding, I am currently working on having the resource move a bit when they spawn. Nothing to show yet though

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 824 of coding, I've adjusted how the shadow scaling works so that it won't just disappear

#MyFavoriteTrickster is Joseph Joestar from Jojo's Bizarre Adventure

Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!

Quests inspired by the game have entered your quest log.

Get the game: https://bit.ly/slimeheroessteam

For day 825 of coding, I made it to where the pick-ups will be drawn to the player a bit after landing