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21
3 months ago

For day 771 of coding, I have fixed some of the states to ensure the player doesn't get locked in place afterwards




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For day 853 of coding, I refined the code some. Now it seems that some rocks are sometimes placed at the map's border

This was a last minute piece for #SproutFight2025

I made a pond with a frog in it

For day 854 of coding, I have found out why the small rocks are appearing in the wall. It looks like the area they appear in are flagged as floor when they should be walls. I'll now need to figure out how to fix it

Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !

Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026

Thanks to Razer for providing the laptops and peripherals!

For day 850 of coding, I have applied the flag checking arrays to the small object. It seems to have greatly reduced the chance of one appearing in the walls

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day day 855 of coding, I tried having the code that flags the sections as walls run twice to catch any stragglers. It did not work

For day 852 of coding, I tried putting in another condition to ensure that the objects don't spawn in the walls. I think that it works most times, but needs further testing

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

For day 851 of coding, I have found and removed an unwanted local variable from the object spawning code