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25
10 months ago

For day 772 of coding, I am currently fixing the animations when moving between areas. So far, it's progressing well




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For day 1075 of coding, I got it to where the text wouldn't just disappear if the player immediately left the maze

For day 1068 of coding, I've started working on a title drop for the forest maze. I will need to work on some adjustments to make it look good

For day 1073 of coding, I had the box's width adjust to the text's width. I will later need to make sure the text doesn't just disappear when exiting the room with it still present

Our pals at @serenityforge have released Doki Doki Literature Club on iOS and Android!

Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!

For day 1071 of coding, I made an optional line of code for the text fade in case symbols or complex text are needed. Nothing to show yet though

The Game Awards are tonight, but we're more interested in learning what YOUR game of the year is.

Tell us by completing the quest "What's YOUR Game of the Year?"!

For day 1065, I'm progressing on the new wall tile design. I still haven't figured out why the room can stop spawning pathways at or beyond room 7

For day 1070 of coding, I have improves how the text fades and made it bigger

Also, 500 followers now. Yay

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1067 of coding, it seems that the issue with the pathway creation has been resolved for now