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For day 818 of coding, I am currently working on having the resource move a bit when they spawn. Nothing to show yet though
For day 824 of coding, I've adjusted how the shadow scaling works so that it won't just disappear
For day 825 of coding, I made it to where the pick-ups will be drawn to the player a bit after landing
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
For day 821 of coding, I increased the speed of the rock pick-ups
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 817 of coding; the small rocks now spawn the pickups, and the large ones now spawn more
For day 823 of coding, I tried having the pick-up shadows change size according to the object's height in the air
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
#MyFavoriteTrickster is Joseph Joestar from Jojo's Bizarre Adventure
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