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25
1 year ago

For day 772 of coding, I am currently fixing the animations when moving between areas. So far, it's progressing well




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For day 1154 of coding, I have fixed the weird knockback direction. I just had to make sure the origin point is on the right position on the sprite

For day 1158 of coding, I've been working on not having the pull happen with no success so far

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For day 1155 of coding; in working on possibly having an enemy push the player, I have found another case that can cause an infinite loop

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement

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For day 1163 of coding, I got the moving collisions to work properly for now

For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors

My game in 50 seconds #indiedev #Gamedev #steam

For day 1161 of coding, I've tried adjusting the speed to see if it would affect the vertical collision problem. It did not