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40
2 months ago

For day 790 of coding, I made sure the chance resets upon visiting a special room in order to prevent back-to-back unique rooms




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For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map

For day 831 of coding, I made sure the new function works for the rocks as well. I've also adjusted the speed on the item pickups

For day 830 of coding, I used the code for spawning resources and turned it into a function to be called by the resource

We've updated the trending section of the Game Jolt Shop! http://gamejolt.com/#shop

Snag a new avatar frame and a sticker pack or two!

Remember, every purchase supports our creators and our community!

Support creators, shop on Game Jolt! #broadcast

For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 832 of coding, I added some depth sorting to the pickups

For day 839 of coding, I have gotten to where the new arrays can properly record spaces now. I just need to make sure that the count doesn't include the exits

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

For day 829 of coding, the trees now also drop wood when the player cuts it down partway