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41
2 months ago

For day 790 of coding, I made sure the chance resets upon visiting a special room in order to prevent back-to-back unique rooms




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For day day 855 of coding, I tried having the code that flags the sections as walls run twice to catch any stragglers. It did not work

For day 854 of coding, I have found out why the small rocks are appearing in the wall. It looks like the area they appear in are flagged as floor when they should be walls. I'll now need to figure out how to fix it

For day 859 of coding, I made the east and west exits as well. It does look a bit weird, but that can be updated easily. I'm just glad it works

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

For day 861 of coding, I made a line of code to make sure the small rocks don't spawn on top of each other

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 853 of coding, I refined the code some. Now it seems that some rocks are sometimes placed at the map's border

For day 858 of coding, I have made some adjustments with the forest exit

@WhalesAndGames is a Jolter to Watch and an indie studio who creates positive, polished games and art brimming with whalistic personality! Follow @WhalesAndGames before the quest ends on May 20 and you'll get Coins!

For day 862 of coding, I made the resources' hitbox visible when debug is on