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41
1 year ago

For day 790 of coding, I made sure the chance resets upon visiting a special room in order to prevent back-to-back unique rooms




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For day 1157 of coding, I've made progress in having the moving object push the player. I just now need to not have it pull the player

For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results

For day 1163 of coding, I got the moving collisions to work properly for now

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed

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For day 1158 of coding, I've been working on not having the pull happen with no success so far

For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement

My game in 50 seconds #indiedev #Gamedev #steam

For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision