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For day 840 of coding; I simplified how the space recording array is built, and I now have the flag array built based on the other array's size
For day 833 of coding, I gave the pickups a bit of bounce when they appear. Some adjustments will be made later to make it a bit more natural
For day 836 of coding, I drew a circle and a square to see how the "distance_to_object()" function determines distance
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For day 832 of coding, I added some depth sorting to the pickups
We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!
For day 839 of coding, I have gotten to where the new arrays can properly record spaces now. I just need to make sure that the count doesn't include the exits
For day 831 of coding, I made sure the new function works for the rocks as well. I've also adjusted the speed on the item pickups
Our Slime Heroes quests have ended.
Congratulate the winners (who are all tagged in the article.)
Discover the game for yourself: https://bit.ly/slimeheroes
For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources
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