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27
4 months ago

For day 801 of coding, I have the small rocks spawn as they should. It does appear, however, that I have inadvertently given the small rocks spawn priority




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For day 897 of coding, I've been working on the animation that will play for the tree top's destruction

For day 896 of coding, I have found out the tree top sprite didn't change due to how it was drawn via the draw_sprite_ext function. With that fixed I can work on completing the animation

For day 900 of coding, I've started working on giving the small rocks a destruction animation

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock

@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games before the quest ends on July 1 and you'll get Coins!

For day 898 of coding, I made sure the tree top destroys itself after its animation plays to the end. The animation isn't complete yet

For day 906, I've been looking into shaders more and leaned how to invert colors

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work