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49
4 months ago

For day 819 of coding, I'm making progress on moving drops. Now I to find out what is keeping them from stopping. It does kind of look like a rocky explosion right now




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For day 922 of coding, I gave the options a textbox that can adjust itself based on the longest text and by how many choices there are

For day 923 of coding, I made some local variables to use for the textboxes. This will ensure that the code reading will go faster by reducing the number of calculations needed

For day 920 of coding, I made a textbox and applied it using GMS2's "nine-slice" feature. I looks kind of weird to me, so I may change the side borders later

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 919 of coding, I changed the amount of time the selection effect plays before continuing. I've had the cursor stop instead of resetting its position

Welcome @PQubeGames to Game Jolt by giving them a follow!

Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!

Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923

For day 921 of coding, I have changed the design of the box some to be more visible and look more pleasing

For day 926, I have made a follow up question to see if the player really wants to quit. I'll need to see what's going on with the text box later

Follow @Finji on Game Jolt!

They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).

For day 925, I am currently setting up to show a follow-up question to be sure the player wants to quit. Nothing to show yet sadly