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20
3 months ago

For day 821 of coding, I increased the speed of the rock pick-ups




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For day 901 of coding, I have applied the animation to the small rocks now

For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character

For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work

@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games before the quest ends on July 1 and you'll get Coins!

For day 897 of coding, I've been working on the animation that will play for the tree top's destruction

For day 900 of coding, I've started working on giving the small rocks a destruction animation

My game in 50 seconds #indiedev #Gamedev #steam

For day 902 of coding, I was cleaning up the grouping between resources to cut out any redundant code