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For day 906, I've been looking into shaders more and leaned how to invert colors
For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock
For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 900 of coding, I've started working on giving the small rocks a destruction animation
@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games
before the quest ends on July 1 and you'll get Coins!
For day 896 of coding, I have found out the tree top sprite didn't change due to how it was drawn via the draw_sprite_ext function. With that fixed I can work on completing the animation
For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work
For day 898 of coding, I made sure the tree top destroys itself after its animation plays to the end. The animation isn't complete yet
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