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19
11 hours ago

For day 843 of coding, I have gotten closer to fixing a problem with the code in-progress. Now, I am working on fixing an error that would crash the game upon entering




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For day 841 of coding, I am now working on building a method to locate the array flags needed to check for placement

For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources

For day 833 of coding, I gave the pickups a bit of bounce when they appear. Some adjustments will be made later to make it a bit more natural

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

For day 842 of coding, I have started testing the new code in progress. I clearly have more work to do for the resources to be distributed evenly and correctly

For day 835 of coding, I slowed down the pickups' movement to make sure that the smaller bounce is working. Thankfully, the bounce is working as intended

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 840 of coding; I simplified how the space recording array is built, and I now have the flag array built based on the other array's size