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2 months ago

For day 852 of coding, I tried putting in another condition to ensure that the objects don't spawn in the walls. I think that it works most times, but needs further testing




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For day 901 of coding, I have applied the animation to the small rocks now

For day 900 of coding, I've started working on giving the small rocks a destruction animation

For day 894 of coding, I am preparing to give the tree tops a destruction animation once they land. There's no animation to show yet

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 902 of coding, I was cleaning up the grouping between resources to cut out any redundant code

@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games before the quest ends on July 1 and you'll get Coins!

For day 895 of coding, I am working on having the tree tops change once they hit the ground

For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work

My game in 50 seconds #indiedev #Gamedev #steam

For day 896 of coding, I have found out the tree top sprite didn't change due to how it was drawn via the draw_sprite_ext function. With that fixed I can work on completing the animation