Loading...
35
22 days ago

For day 863 of coding, I was looking for what was causing the grid flagging problem for the small rocks and narrowed it down. I'll need to do more combing to further pinpoint the problem area




0 comments

Loading...

Next up

For day 881 of coding, I made it to where I can toggle the map's grid visibility on or off. This will help me see some things easier during debug

For day 878 of coding, I've added the rest of the boxes for debug visibility. I did notice something odd with the player states that will be checked out tomorrow

For day 882, I'm working on having the tree tops fall when they get chopped down. Nothing to show yet unfortunately

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

For day 885 of coding; while trying to work on getting the falling right, I got the sprite to not appear behind the objects on the ground

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

For day 883 of coding, my first test of the falling tree tops isn't going quite right. Just need to make some adjustments

For day 876 of coding, I've added some boxes behind some of the debug information for better visibility

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

For day 875 of coding, I'm looking to adjust the text color for the debug info; but I think I might just make a display box for them instead for visibility