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58
6 months ago

For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script




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For day 1048 of coding, I've attempted to shorten the loading time. I'm not sure if it worked or not. I did find that the room generation need some refinement

For day 1046 of coding, I tried to see if I can put a image or text on the screen during the transition. It appears to have worked; it just doesn't stay long due to the transitions normally being quick

For day 1044, I managed to get a brief appearance of the map. During testing, I got a new idea on map generation, but I'll need to look into how the current map generates before trying it

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1049 of coding, I have fixed part of the room generation. A new problem I face now is that a room will spawn with no way to continue forward

Which of these is your favorite animation?

Here's the video that was supposed to be on yesterday's post

For day 1042 of coding, I tried to find out what needs to be changed using debug. Sadly I haven't found it yet

My game in 50 seconds #indiedev #Gamedev #steam

For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation