Loading...
73
10 months ago

For day 865 of coding, I have finally fixed the issue with the grid flags during map creation




0 comments

Loading...

Next up

For day 1154 of coding, I have fixed the weird knockback direction. I just had to make sure the origin point is on the right position on the sprite

For day 1157 of coding, I've made progress in having the moving object push the player. I just now need to not have it pull the player

For day 1150 of coding, I tried adding yellow through the draw_sprite's image blending to see how it looks

FUNDRAISER LIVESTREAM #SaveJim

Sorry for late posting, site wouldn't load in time

For day 1155 of coding; in working on possibly having an enemy push the player, I have found another case that can cause an infinite loop

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1151 of coding, I made a moving "enemy" to test enemy collision while it's moving. The results are interesting, and will need to be looked into why

For day 1153 of coding, I think I fixed an issue where an infinite loop is caused by the moving object. Now it seems that the player is being knocked back in a weird direction

Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.

The game's playtest has begun. We're celebrating with a quest!

Learn more: https://bit.ly/ShopCrushGJ

For day 1148 of coding, I've added a flashing red color blend during the invulnerability period. I am currently working on how to apply it as a shader instead