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5 months ago

For day 867 of coding, I have started studying the basics of how shaders work in GMS2. Right now, It's a little hard to wrap my head around; but I'm getting there




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For day 1026 of coding, I've been leaving comments on my code to help keep track of what is going. It is something that I need make into a habit to avoid any confusion for myself or anyone who would look at the code

The #Goblin is now holding a bucket of #Candy

For day 1027 of coding, I'm still making comments on my code. I've already had to remember what some of the code did before placing accurate notes

We’re teaming up with @NEOWIZ_QUEST to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.

#gjbroadcast

For day 1028 of coding, I am now commenting on the player's script. For anyone coding, make sure to comment as you code to save yourself any trouble later on

Hoomanz! is a stealth-adventure game by @koffeecup that's PACKED with coziness and humor.

Play the demo and wishlist the game: http://bit.ly/HoomanzSteam

Complete our quests to get Hoomanz! trophies! 🏆

I've placed a Phanto #Mask from Mario into the piece

My game in 50 seconds #indiedev #Gamedev #steam

A #Vampire floats in the night sky