
Next up
For day 867 of coding, I have started studying the basics of how shaders work in GMS2. Right now, It's a little hard to wrap my head around; but I'm getting there
For day 864 of coding, In order to better spot the error, I put in codes that will send debug messages at certain points in the map creation script
For day 860 of coding, I made the south exit for the forest
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 866 of coding, I have given the pickups a visible hitbox during debug to further see the point where they start getting pulled in
@WhalesAndGames is a Jolter to Watch and an indie studio who creates positive, polished games and art brimming with whalistic personality! Follow @WhalesAndGames
before the quest ends on May 20 and you'll get Coins!
For day 861 of coding, I made a line of code to make sure the small rocks don't spawn on top of each other
For day 858 of coding, I have made some adjustments with the forest exit
Announcing the winners of our Spray Paint Simulator trophies!
Check out Spray Paint Simulator's FREE demo for yourself and add the game to your wishlist: https://bit.ly/spraypaintsimdemo
For day 865 of coding, I have finally fixed the issue with the grid flags during map creation
1 comment