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5 months ago

For day 869 of coding, further following of the tutorial has it showing how to apply a rainbow shader to a sprite. I'm not finished with the tutorial, but this is the current result




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For day 1010 of coding, I have also added a zoom percentage because I fell that may come in handy later on

I missed yesterday's prompt, so today I made a #Skeleton #Gargoyle

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

The #Monster I've decided to add to this piece is Huggy Wuggy from Poppy Playtime

#FanArtFriday

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1008 of coding, I've added the zoom level display to the debug screen. I've also adjusted the box for the text to fit into

For day 1009 of coding, I've included the camera size in the debug screen. I've also made a new box for the camera info

My game in 50 seconds #indiedev #Gamedev #steam

I've now added a big #Raven on top of the scarecrow